Derek Lomas and the Playpower Foundation

Derek Lomas is a Pop!Tech social innovation fellow. (Here’s a list of all of the 2009 fellows.) Lomas is part of The Playpower Foundation, created “to foster development of affordable, effective and fun learning games for under-privileged children around the world.”

“Derek Lomas is doing something absolutely extraordinary,” says Andrew Zolli. “You’ve heard about the $100 laptop experiment; Derek’s here to tell us about the $12 computer.”

Derek Lomas - Pop!Tech 2009 - Camden, ME
CC image from Kris Krug.

Lomas asks, “What would you do if you were walking through a crowded electronics marketplace in India and someone tried to sell you a computer for only $12? I didn’t buy it! I had to live in India for almost a year before I discovered that it is a real computer, and also that if you bargain, you can buy it for ten bucks.” These computers are sold around the world, in Nicaragua and Pakistan and other such countries. How can a computer only cost $12? It uses an existing television as a screen, first of all. But beyond that, it’s based on the 8-bit 6502 microchip, originally popularized with the Apple II computer and Nintendo entertainment system. The computer is effectively in the public domain because the patents on the tech have expired. Hence, it can be afforded by the emerging middle class — those who make between $2 and $10/day.

“I first encountered this computer while working in India…doing ethnographic design research on uses of mobile phones in urban and rural contexts.” He decided to stay in India and teach a course remotely via Skype to students at UCSD. He bought the computer because he thought it would make an interesting class discussion. When he first turned it on, he wasn’t sure whether to be disappointed or amazed — because it works! You can compose 8-bit music, or learn to program in Basic. But most of the software was pretty low-quality, a hodgepodge of typing games and 8-bit karaoke. But his own education with 8-bit educational games was very rich: Carmen Sandiego, etc. "It occurred to me that if this platform had just a few decent games, and one good typing game, it could be economically transformative, because touch-typing can make a difference between earning a dollar a day or a dollar an hour.

The companies that makes these computers are concerned with keeping costs down — “not educating kids.” They can’t design and research effective learning games. “That’s why we created PlayPower.org — a global open source community” made up of 8-bit hackers and developers. The intention is to develop 8-bit games for distribution around the world. “We are looking to move into some uncharted territory by trying to license some of that 8-bit abandonware software. It no longer has commercial value but would be incredibly valuable for our product.”

Their planned distribution network is simply giving this educational software away so it can be bundled with these low-cost computers instead of the 8-bit karaoke. The companies have asked whether there’s any programming in Arabic. “We can leverage the existing low-cost manufacturing base and also the informal distribution network bringing these computers around the world to places where consumers are buying them.”

  • Meh.
  • Love it!
  • Bookmark and Share

Comments

Name: e Whyman

Keep up the great work.

http://www.Whymandesign.com would love to creatively enhance your work for example with the user interactivity of the service and the organisation structure http://www.Traidmark.org

http://www.WEBiversity.org is one example of how open source sofware can be used with that business model.

http://www.Playgroundgames.org are also looking for co producers who can benefit from using an international broadcast network to 1. draw communities together (age/gender/race…) and 2. create an archive of the ways cultures play before they are lost for ever.

Ed http://www.twitter.com/whymandesign


Add your comment

No HTML or JavaScript, please.




Tags

2009 Acoustic action Activism Africa america Anthropology apartheid Architecture Art arts bag Biology Biotechnology Body Brain Business camden cello charter school Cities citizen science Climate climate change communication Community computing conference connection connections Consumption creativity Crisis crowdsourcing Culture Dance data Data Visualization Democracy Design developing world Development digital diplomacy Disease earthquake Ecology Economics Economy Education efficiency Electricity Electronic emergency Energy Entertainment Entrepreneur Environment Ethics Evolution Faith Farming Fellow Fellows flap Food Freedom fuel future Games Gender generation Genes genetics Global Globalization Government graffiti Green haiti Health help high school HIV Humor immigration Improvisation influence Information Access Innovation intelligence Interaction Internet Islam Jazz john forte journalism justice Kenya Language learning light local maine Mapping marketing materials media Medicine Micro-finance Migration Mobile Mobile technologies movement Music nature network networks new york obesity Oceans online Open Source outsider parenting performance phone Poetry Politics pollution pop!tech poptech PopTech 2007 portable Poverty power praise Privacy project Project Masiluleke public school Race reform reimagined Religion Robotics school Science Security sleep socent social Social Change Social justice social media Social networks Society solar Solar power Sound South Africa Stories storytelling Surveillance Sustainability sustainable tagging Technology Tibet timbuk2 torture twitter urban Urbanization USA video Violence visualization War